Thursday, 23 August 2012

GTX 680 4GB SLI Benchmarks

I've had the opportunity of testing a pair of Palit Jetstream GTX 680 4GB cards in SLI and thought I should share some of the benchmarks and screenshots with you all.

The setup is as follows:

i7 3930K @ 4.2Ghz Cooled by Corsair H100 in Push/Pull
Gigabyte X79-UD5
2 x Crucial M4 256GB in RAID0
2x Palit Jetstream GTX 680 4GB
3x iiyama Prolite 24" E2473HDS screens giving a resolution of 5760*1080

These aren't perfect benchmarks, they were all run for varying amounts of time but in that time I tried to simulate what would be the highest and lowest FPS situations.



BF3 - Operation Guillotine (Max graphics)


Frames Time (ms) Min Max Avg
2464 49412 36 62 49.866





World of Warcraft: Cataclysm (Flight Around Stormwind) [I am running max graphics with about 5 custom settings which advance them beyond what is controllable in the UI]

Frames Time (ms) Min Max Avg
11028 124856 47 214 88.326






Dear Esther

Frames Time (ms) Min Max Avg
7574 56207 110 204 134.752






Elder Scrolls: Skyrim (With texture packs up to 2.8GB and ENB series, Vsynced at 60fps hence max)

Frames Time (ms) Min Max Avg
8292 141952 50 59 58.414






Guild Wars 2

Frames Time (ms) Min Max Avg
3645 79888 32 64 45.626






There are certain games in which it would be silly to benchmark, for example DotA 2/LoL don't run well without Vsync, so with this setup they quite happily sit at 60fps, CS:GO will run anywhere between 140 and 290fps across all three screens. Tera will run at a fairly constant 60fps as well, maybe dropping to 55 occasionally.


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